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Virtual Personal Training

Your Personal Trainer.
Anywhere You Train.

Ken Hoyer brings 40+ years of coaching experience to wherever you train — home gym, commercial gym, hotel room, or backyard. Real programs. Real results. No location required.

40+
Years Coaching
1,200+
Clients Coached
★4.9
Client Rating
Virtual Personal Training — Ken Hoyer BPF Virtual
What You Get

Everything Built Around You

📝
Application & Goal Review
Ken reviews your application personally before writing a single workout.
🏋️
Custom Program Delivery
Exercises, sets, reps, tempo, and progressions built specifically for your situation.
📊
Weekly Check-Ins
Submit weight, energy, workout completion, and questions. Ken reviews and adjusts.
🔄
Ongoing Adjustments
Progressive overload, deload weeks, and phase changes built in as your fitness improves.
🥗
Nutrition Guidance
Protein targets and calorie ranges that complement your training and accelerate results.
💬
Direct Communication
Questions between check-ins? Message Ken directly — no waiting for a scheduled session.
FAQ

Common Questions

Is virtual personal training effective?
Yes. Virtual personal training produces results comparable to in-person training when the program is personalized and accountability is consistent.
Do I need specific equipment?
No. Ken builds programs around what you actually have — full gym, dumbbells, bodyweight, or any combination.
How is virtual training different from a fitness app?
A fitness app delivers the same program to everyone. Ken builds your program from scratch and adjusts it weekly based on your actual results.
How much does virtual personal training cost?
Apply below and Ken will walk through the specific options that fit your goal and budget.
Get Started

Apply for Coaching Today

Ken reviews every application personally and follows up before you make any commitments.

Apply for Coaching PDF Programs
Next step

Ready for Ken to coach you personally?

Apply in about 5 minutes. Ken replies personally and can set you up with assigned workouts, the Workout Player, check-ins, and direct feedback.